Make a sprite atlas with matching engine coordinates
Prepare individual frames, inspect a real packing result and keep the image with its metadata.
Read the guide ↗Field guide / 02Understand sprite trimming, padding and edge extrusion
Choose border settings deliberately and inspect the cost in atlas space.
Read the guide ↗Field guide / 03Read rotated atlas coordinates and preserve animation order
Distinguish logical frame dimensions from physical image rectangles before adapting a loader.
Read the guide ↗